Faq

FAQS

Below are some of the most Frequently Asked Questions. If the answer to your question is not here then, please contact our Admin team.

How do I go about starting a character?

All players will start their first event as a character class with 3 skills. This a character with an easy to grasp set of skills which will allow you to experience what live role playing and Mistworlds is all about, without having to be distracted by too many rules. After playing the character for the first time you will learn an additional skill. Once you have completed 3 events, your character will be complete with all 6 skills for that class.

Can I get help in creating a character?

Yes. Everybody new to Mistworlds starts as a basic character class and all have only a few skills. This allows you to attend your first event and see what aspects of Mistworlds you enjoy the most, before having to decide on what type of character you will play.

As a basic character you will be able to fully interact with the event, without having to know all the rules. During your first adventure you can get a feel for the sort of character you would enjoy playing and ask the other players or the Mistworlds Referees for advice.

Do I need to learn the rules?

There are an extremely basic set of rules that you should be familiar with; these are the rules for your basic character.

The main area of role-playing where rules are needed is the combat system, which keeps track of the damage received by each player during battles. Each event has a dedicated Player Referee who stays with the party. They will keep track of each combat and help you understand what has happened, advising you on the rules where unfamiliar ones crop up.

What food and drink is available at the events?

We provide light snacks and fruit as well as free beverages at every event. Some events end with a pot-luck feast. We ask that everyone bring a little something to make the feast awesome!

What are the basic rules?

The Mistworlds system is a skill-based system. All characters start as a basic class, with a fixed set of skills regardless of the eventual skills selected. Subsequently characters gain skills by attending more events. After 3 events your character will have all of their skills for that class. Before a character can begin choosing skills they must choose a race and a class as described below. The choice of class will determine which skills are available from the start and which additional skills may be added.

  • Vitality is based on Class – A Mage can withstand far less damage than a Warrior yet their damage to monsters is much higher.
  • Teamwork – Mistworlds is a team game. Depending on what character you play you will find yourself playing a particular role within the party. Warriors are generally very good at fighting and so find themselves in the front line, toe to toe with the monsters. Mages on the other hand tend to break if they do this, but they do excel at supporting their comrades with spells or blowing monsters away with magic. No character can go it alone, find ways you can support other members of your group and they will do the same for you.
  • Having Fun – Mistworlds is a game and should be fun. If there is something which is spoiling your enjoyment of a game then please mention it to the Player Referee at an appropriate moment. If you don’t feel comfortable doing this, you can always email us after the event and we will deal with whatever problems you may have had.